[ the blank card game ]
(it's not just a blank card anymore)

6.25.02 : The card server is up and running again! I will have new cards from a recent game in it soon!

Note: The cards found on these servers are generally not appropriate for children. While this would be a great children's game as well, the cards that you will find on these servers may be offensive to some. You have been warned.

[ Seattle's Random Card Server ]
See some of the Seattle deck!

[ Boston's Random Card Server ]

[ Madison's Random Card Server ]

[ The Onelist Mailing List ]
(mostly inactive)

[ Stewart King's 1KBWC Site ]

[ Other People That Have Tried ]

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The Blank Card Game was originally known as 1000 Blank White Cards. The original format was conceived by Nathan McQuillen of Madison, Wisconsin and was brought to the 'net by Aaron Mandel and Dave Packer. .Zannah. stumbled upon the game last year as it was maintained by the current webmaster Stewart King.

The original format of the game was ported and modified to Zannah's Blank Card Game in Seattle, Washington. The current version is in colour.

The original creator of 1000 Blank White Cards still maintains a history of the creation of the original game, which is a mildly entertaining read. Stewart King provides "rules" for the original version of this game.

The Blank Card Game is best played with a group of friends. All you need is a package of white 3x5 index cards and some pens. The cards can be lined or not, though blank ones are obviously better, since they provide no lines to stifle the creative genius. The pens used in the Seattle version are Crayola drawing markers.

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. : The Goal : .

My Blank Card Game differs from other versions of the game in that it sort of has a goal. (Previous versions were nebulous; mostly the point was to just have a lot of silly fun). The goal of the game is to get as many points as possible. You can do this by playing cards on yourself or other people. (Obviously, you would want to play cards with positive points on yourself and negative points on other people, unless for some reason you were either drunk, stoned, stupid, or just feeling sorry for someone who was losing very badly).

There is no actual point total that wins you the game. The game generally ends when it degenerates to the point that it is far too silly to go on.

The most important part is to have fun. If you're not having fun and laughing your butt off, you're probably not playing the game right.

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. : How To Play : .

Take the cards. Cut them in half (with scissors). Put them in the middle of the table. The first time you play, you will need to draw yourself some cards. This proccess can take anywhere from 5 minutes to half an hour, depending on how many people you have. You need to have a decent amount of cards in order to start playing.

You do not need to be an artist to play. Drawings are neat, but your cards can be exclusively words or include bad drawings of stick people. It's the gist of the card that is important.

In Seattle's first few games, play started out with each player having only three cards. The deck is now big enough where we can start with 5; this is the ideal amount. Of course, this amount fluctuates during game play as you draw more cards, play them on other people, or steal other people's cards.

Pick a person to start. That person draws a card from the stack of extra (already drawn on) cards. They can then play a card on themself or someone else. That card is then discarded and the next person plays. Play usually goes in a clockwise motion.

The fun is in the cards. You can make and play new cards as the game progresses (this is encouraged!), even in retaliation to someone's card. This is the most difficult part to explain. The best way to learn is to take a look at some of the cards that have been made already. (This is also the part that usually causes the game to degenerate in the end).

It's extremely important to come up with creative cards. (Creative cards usually have a higher point value anyway). Obviously, some cards are going to suck, but I generally go through the deck at the end of the game and pull out the ones that 1) really suck, 2) are specific to one or two people, or 3) were situationally specific. (Example: Card one said, "We're eating cake! -300 points unless you have a fork." Card two simply said, "Fork." Card two got pulled at the end of the game.)

Play ends when everyone is tired of playing, people wander off, or your neighbours call the police because you're getting too loud.

Have fun!

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